Korg Electronic Keyboard Electronic Keyboard User Manual


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Program P6: AMS Mixer/Common Key Track 6–1: OSC 1 AMS Mixer
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Program P6: AMS Mixer/Common Key Track
Each Oscillator has two AMS Mixers, which are simple
but powerful tools for combining and modifying AMS
signals.
The two Oscillators also share two Common keyboard
tracking generators, in addition to the dedicated
keyboard tracking for the Filter and Amp.
These pages let you control all of these modulation
sources.
Note that when the Oscillator Mode is set to Single,
only Oscillator 1’s AMS Mixers are active; the pages for
Oscillator 2 will be grayed out.
6–1: OSC 1 AMS Mixer
The AMS Mixers combine two AMS sources into one,
or process an AMS source to make it into something
new.
For instance, they can add two AMS sources together,
or use one AMS source to scale the amount of another.
You can also use them to change the shapes of LFOs
and EGs in various ways, modify the response of
realtime controllers, and more.
The AMS Mixer outputs appear in the list of AMS
sources, just like the LFOs and EGs.
This also means that the original, unmodified inputs to
the AMS Mixers are still available as well. For instance,
if you use LFO 1 as an input to a AMS Mixer, you can
use the processed version of the LFO to control one
AMS destination, and the original version to control
another.
Finally, you can cascade the two AMS Mixers together,
by using AMS Mixer 1 as an input to AMS Mixer 2.
6–1a: AMS Mixer 1
Mixer Type [A+B, Amt AxB, Offset, Smoothing,
Shape, Quantize, Gate]
This controls the type of processing performed by AMS
Mixer 1. Each of the Mixer Types is discussed in detail
over the next several pages.
A+B adds two AMS sources together. For more
information, see “A+B” on page 90.
Amt Ax B scales the amount of one AMS source with
the other. See “Amt A x B” on page 90 for more details.
Offset adds or subtracts a constant value to or from an
AMS source. For more information, see “Offset” on
page 91.
Smoothing creates more gentle transitions between
values, smoothing out abrupt changes such as a quick
move on a joystick or a sharp edge on an LFO. For
details, see “Smoothing” on page 91
Shape adds curvature to the AMS input. For an in-
depth description, see “Shape” on page 92.
Quantize turns smooth transitions into discrete steps.
See “Quantize” on page 93 for more information.
6–1PMC
6–1b
6–1a